# Gw Animals Install Guide

Welcome to the documentation for **GW-Animals**, the most immersive and high-performance animal tracking system for RedM. This script introduces a sleek 3D UI that renders directly in the game world, providing real-time data on wildlife without breaking immersion.

## ✨ Premium Features

* **Immersive 3D Render**: Floating UI elements appear directly over animals, providing a modern and professional feel.
* **Dynamic Distance Scaling**: UI elements smoothly resize or fade away based on your distance from the animal to keep your view clear.
* **Built-in Localization**: Supporting 6 languages out of the box: **English, Arabic, Spanish, French, German, and Russian**.
* **Advanced Rarity System**: Animals are categorized into **Rare, Epic, or Legendary** with distinctive shimmering visual effects.
* **Real-time Vital Stats**: Tracks HP (Health Points) and star-quality ratings dynamically.
* **Superior Optimization**: Runs at **0.00ms - 0.01ms**, ensuring no impact on your server's performance.
* **Framework Independent**: Fully **Standalone**. Works with VORP, RedEM:RP, RSG, or any base server.

## 📥 Installation Guide

{% stepper %}
{% step %}

### Script Deployment

1. Download the resource and extract it.
2. Move the `gw-Animals` folder to your server's `resources` directory.
3. **Note:** Keep the folder name as `gw-Animals` to ensure assets load correctly.
   {% endstep %}

{% step %}

### Basic Configuration

Open [shared/config.lua](broken://pages/890842ac97081d8d03af88551738ed5134766c16) to adjust the settings to your liking:

* **Config.Language**: Change the default language (e.g., `'EN'`, `'AR'`, `'ES'`).
* **Config.FOVCheck**: Set to `true` to only show the UI when you are looking directly at the animal.
* **Config.FOVRadius**: Adjust how precise your aim must be to trigger the UI.
  {% endstep %}

{% step %}

### Server Integration

Add the following line to your `server.cfg` file:

{% code title="server.cfg" %}

```cfg
ensure gw-Animals
```

{% endcode %}
{% endstep %}
{% endstepper %}

## ⚙️ Customization (Development)

### Adding New Species

You can easily expand the animal database in [shared/config.lua](broken://pages/890842ac97081d8d03af88551738ed5134766c16). Navigate to your active language and add the animal's model hash:

{% code title="shared/config.lua" %}

```lua
[`a_c_panther_01`] = { 
    name = "PANTHER", 
    desc = "PREDATORY CAT FOUND IN LEMOYNE. HIGHLY DANGEROUS." 
},
```

{% endcode %}

### Adjusting Textures & Design

All UI assets are located in the `ui/` folder. You can modify the CSS and HTML files to perfectly match your server's aesthetic, as these files are unencrypted for your convenience.

## 🆘 Troubleshooting & Tips

<details>

<summary>UI Not Appearing?</summary>

Ensure you have `Config.FOVCheck = false` if you want it to show without looking directly at them, or check your `FOVRadius`.

</details>

<details>

<summary>Performance</summary>

If you see any flickering, ensure your server artifacts are up to date, as this script uses advanced world-screen transformation.

</details>

{% hint style="warning" %}
This script is a standalone visual enhancement. It does not overwrite hunting or skinning systems, making it compatible with every hunting script on the market.
{% endhint %}

*Created by GW STUDIO*


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